So, following on the heels of my post about MDC AR and Skills in RIFTS, I’d like to propose a change to the HtH Combat Skills and Weapon Proficiency which should mesh well with the MDC AR post and natural language. My goals were to reduce the amount of math and referring […]
Daily Archives: 2012-06-13
2 posts
So, since I didn’t really have anything better to do in my spare time, I took a crack at updating the Damage/AR rules for RIFTS. I like Mega-Damage. Sure, it doesn’t belong anywhere except in RIFTS, but RIFTS without Mega-Damage would just be…. I dunno, boring. Not-RIFTS, as it were. […]